ATHERTON: THE HOUSE OF POWER
By PATRICK CARMAN

Little, Brown Young Readers, 2007
ISBN: 9780316166706
337 pages; Hardcover
GENRE(S): Children's Young Adult; Fantasy

Reviewed by Matthew Merendo

Edgar is a climber. In a world like Atherton, where cliffs play monumental roles, this is a good thing. As the best climber in all of Atherton, Edgar can scale the cliffs separating Tabletop from the Highlands, just as he can descend the much more perilous cliffs that divide Tabletop from the Flatlands. Throughout Patrick Carman's novel, Atherton: The House of Power, Edgar climbs both literally and figuratively, although the literal climbing proves to be much more enticing than the figurative.

What feels most real about Atherton is its setting: a three-tiered world that finds its very social fabric ripped to shreds when the three tiers begin to become one. Perhaps the paucity of settings in this novel allows Carman to develop each one more fully than other fantasy novels in which characters quest across entire faceless continents and through countless faceless cities. Each of Atherton's three tiers are very small, and they do not get equal time in the spotlight—the novel takes place mostly on the middle tier, with various excursions to the other two—but Carman manages to make the Highlands and the Flatlands as blissfully real as Tabletop. Even if the narrator's eye is focused on the goings-on of Tabletop, readers know that events are unfolding in the Flatlands and the Highlands, too, whether or not the narrator shows it.

One of Carman's greatest talents is his ability to integrate description into the narrative: Description and action happen simultaneously. However, not every detail about Atherton can fit snuggly into a narrative, so the final few pages of the novel are data files, offering scientific tidbits on certain aspects of Atherton that add yet another layer to the multi-faceted world—a world that has, in fact, extended beyond the book itself and into readers' hands and the world wide web.

Unfortunately, the stellar details of Atherton shadow the people who inhabit it; the book's setting seems much more fully-developed, more realistic, more believable than the cast of characters in the book. Carman's characters as individuals do not fail, though; on the contrary, the cast of characters fail as a cast. The characters, though well-developed, seem almost stock. In fact, most of the so-called 'good guys' appear a bit one-sided. The antagonists, too, though multitudinous, appear borderline stereotypical: power-hungry, self-centered, rash men whose main claim to fame is just a gift of fate rather than any well-deserved accomplishment. Plus, of the five or so women in the story, three are simply props. Isabel, though, really shines: a strong-willed, powerful girl of only nine who will, inevitably, lead the feminist movement on Atherton when the right time comes. Aside from Isabel, none of the characters seems real enough: They never change.

Though Atherton is marketed as a young adult novel, its appeal will reach a much broader audience. The beauty of Carman's novel lies primarily in its entertainment value: its deliciously detailed setting, its breakneck plot, its heartfelt albeit static characters. Entertainment of this nature shows no ageism. The mark of any truly great novel, however, is its ability to extend beyond mere entertainment, and Atherton engages its readers on many different tiers. Conservationists will revel in the ecological overtones, while more specified theorists—post-colonialists, psychoanalysts, Marxists, feminists, and queer theorists, whether they be young or old—will find ample innuendos to titillate their critical apparatuses. Ultimately, Carman has created an excellent novel that, if given the right marketing, will not only reach but also please a wide range of demographics.

(July, 2007)

 

 
     

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